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Showing posts with label NeuroWear. Show all posts
Showing posts with label NeuroWear. Show all posts

Tuesday, 2 August 2016

Techno-science products for Education. What is on the horizon?

Schools are bombarded with products and courses that claim to be informed by research in Neuroscience and/or Digital Technology. Despite warnings from the OECD, the Royal Society (UK), the Wellcome Trust (UK) and Deans for Impact (USA), about the over extrapolation of science it is unsurprising that schools ‘buy into’ these products. A web of interrelated influences is determining how schools make spending decisions: government’s unrelenting pressure for school improvement, government’s adulation of techno-science (as a driver of the economy), the marketing might of the techno-science industry, the media’s tendency to hype innovation claims.

Affective Computing is one techno-science product that will arrive in the education marketplace. In the life world we express emotion, and interpret emotion in others, in a variety of ways. Affective Computing technologies are machines programmed to collect and interpret that information. The HE Horizon report for 2016 has just been published and it predicts a time to adoption of 4-5 years. The Horizon reports are collaboration between the New Media Consortium and the EDUCAUSE Learning Initiative (HE), Consortium for School Networking (K12) and are a useful source for a history of techno-science in education (1). Reports have been produced yearly, for Higher Education since 2004 and from 2009 for K-12. Each report draws on the expertise of a large international community of experts who collectively identify six emerging technologies for potential impact on Education, two within 1 year, two within 2-3 years, and two within 4-5 years. In general Horizon predictions: ubiquitous wireless in 2005, social networking in 2007, mobiles and cloud computing in 2009, electronic books in 2011, tablet computing in 2013, have been realised.  K12 has mostly mirrored the HE sector albeit with a lag of up to three years.

Technology forecasts made in the Horizon reports deserve attention before their arrival in the educational marketplace. Education has undoubtedly benefited for example, adult part time distance education students who use technologies such as mobiles and forums for discussion and collaborative activities with peers, from a place and at a time that is convenient. These technologies allow institutions to offer pedagogy that was not previously available to Distance Education. By contrast, virtual worlds have been much less successful. Second Life (SL), a commercially owned platform that provides users with facilities for constructing virtual objects and a virtual representation of self (avatar) was launched in 2003.  Most HE institutions in the UK invested financially in SL estate however; by 2011 it was largely abandoned by Education. SL was trumpeted as a superior online context when compared with text based forums.  The key claim, that it provided an immersive online experience, drew on ideas about ‘embodiment’ (neuroscience) and  ‘presence’ (communication) that were uncritically translated to learning contexts.

Emerging technologies such as SL tend to attract journal special issues and dedicated conferences yet critique of their educational value is sub-optimal. For example, Stanford University will host the first conference on ‘wearables for learning’ in November 2016 (2) Wearable technologies are incorporated into jewellery, clothing, footwear and were first listed as an emerging technology in the 2013 Horizon report. In the call for submissions the 19 topics are more focused on how to develop and introduce wearables to education than why the technology may be of value. Educational products that work best are those that target a problem already identified by practitioners for example, being able to offer a socio-cultural pedagogy to students studying at distance, the sophisticated video software from IRIS so that teachers can appraise and discuss real life practice and student behaviours with colleagues (3).

What are the educational problems that Affective Computing could address? Affect is not a constant and a practical strength of Affective Computing is its monitoring capability. However, a major limitation is that Affective Computing requires a computer mediated learning context for example: a VLE, an intelligent tutoring system, wearables. Affective Computing relies on data collected by other digital technologies, a case of a technological development being determined by the availability of other technologies. There are other issues; the ethics of quantifying the student, the validity of the physiological data collected, and the substantial question of how to theorize affect. A techno-scientific solution for mental health needs in the form of Affective Computing would be attractive to policy makers but is Affective Computing technology fit for purpose? To avoid being passive receivers educational researchers and practitioners need to infiltrate the specialised journals and technology conferences to challenge motivations and critique the value of these products for practice.



Monday, 7 September 2015

Wearing cat’s ears; you may amuse but don’t be misled by simplistic accounts of Neuroscience

Unsurprisingly, an image of Nicola Sturgeon (First minister for Scotland) wearing a pair of tartan cat’s ears at the launch of a hi-tech digital school was broadcast through both print and social media http://www.dailymail.co.uk/news/article-3222275/What-thinking-Sturgeon-tries-bizarre-brain-scanner-enormous-TARTAN-ears.html.

When used as a form of entertainment (or publicity) there is no harm done. However, this device is marketed as a way of augmenting the human body when communicating mood http://www.necomimi.com/WatchTheVideo.aspx and it has been suggested that it could be used by teachers to assess attention in class in real time; that the ears will ‘prick up’ when the wearer is paying attention. According to the instructions one sensor should be placed above the eyebrow and the other clipped to the ear so that the forehead sensor can ‘read’ the electrical impulses generated by neurons firing in the brain. It is claimed that by using this data to control the motor that positions the cat’s ears they can reflect your mental state.

Do the scientific claims for this device hold up? In medical contexts the EEG has been used as an investigative procedure for over 60 years with technical innovations such as solid-state amplifiers and digital methods of analysis being incorporated as they became available. The collection of the EEG record, and its subsequent interpretation, requires expertise based on years of training. You would be unlikely to find a practitioner who would support the claims made for this device. There is a strong likelihood that the electrical impulses that drive the motor are myogenic (originate in muscle) rather than neurally based. When the biosensors are placed as recommended the one above the eyebrow will pick up both eyeblinks and activity in the frontalis muscle (the muscle that you use to raise your eyebrows) while in noisy environments the ear clip will be susceptible to activity in the post auricular muscle as described here http://brain.oxfordjournals.org/content/100/1/19?ijkey=ecce332eef28da3f167b1373941635f7b915e274&keytype2=tf_ipsecsha and movements of the wearer’s own ears that are under voluntary control.


A single channel electro encephalogram (EEG) is the technical description for this device. There are other manufacturers of such devices which are marketed with suggestions for their use that range from managing a brain-training program to meditation. By contrast a neurophysiologist would expect to have access to at least 21 channels of EEG recorded concurrently from at least 21 biosensors positioned to sample electrical activity over the whole skull area. The neurophysiologist’s skill lies in the interpretation of the patterns of activity across all biosensors. Although the presence and/or amplitude of the alpha frequency is a valid indicator of alertness it is optimally recorded with biosensors placed at the back of the skull. Feel for the midline boney projection at the back of your skull, 5 cms above that would be a good placement. Encouraging a class to use such a device to critically investigate the underlying Neuroscience would have value. Suggesting to teachers and students that such devices are a valid method for monitoring attention and mood is misleading.